Custom rating is calculate by taking a player's Kill / Death ratio and multiplying it by their wins
| Kills | Deaths | |
|---|---|---|
| Total | 0 | 0 |
| To/On Wool Holder | 0 | 0 |
| With Wool | 0 | 0 |
| Mode | Kills | Deaths | Wins | Losses | Healed | K/D | W/L |
|---|---|---|---|---|---|---|---|
| 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2v2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 4v4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mode | Kills | Deaths | Wins | Losses | Final Kills | Final Deaths | Beds Broken | K/D | Final K/D | W/L |
|---|---|---|---|---|---|---|---|---|---|---|
| Solo | 645 | 943 | 39 | 399 | 369 | 398 | 416 | 0.684 | 0.927 | 0.098 |
| Doubles | 375 | 520 | 39 | 140 | 188 | 143 | 84 | 0.721 | 1.315 | 0.279 |
| 3v3v3v3 | 55 | 91 | 8 | 15 | 24 | 15 | 5 | 0.604 | 1.6 | 0.533 |
| 4v4v4v4 | 2,706 | 2,930 | 283 | 776 | 998 | 801 | 228 | 0.924 | 1.246 | 0.365 |
| Kit | Level |
|---|
| Name | Kills | Headshots | Cost reduction | Damage increase | Recoil reduction | Reload time reduction |
|---|---|---|---|---|---|---|
| Carbine | 0 | 0 | 0 | 0 | 0 | 0 |
| Magnum | 0 | 0 | 0 | 0 | 0 | 0 |
| Pistol | 0 | 0 | - | 0 | 0 | 0 |
| Rifle | 0 | 0 | 0 | 0 | 0 | 0 |
| Shotgun | 0 | 0 | 0 | 0 | 0 | 0 |
| Smg | 0 | 0 | 0 | 0 | 0 | 0 |
| Sniper | 0 | 0 | 0 | 0 | - | 0 |
| Mode | Kills | Deaths | Wins | Losses | K/D | W/L | Best Winstreak |
|---|---|---|---|---|---|---|---|
| Blitz 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Bow 1v1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 |
| Bow Spleef 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Bridge 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Classic 1v1 | 219 | 264 | 220 | 262 | 0.83 | 0.84 | 0 |
| Combo 1v1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 |
| Mega Walls 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mega Walls 2v2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| No Debuff 1v1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| OP 1v1 | 1 | 4 | 1 | 4 | 0.25 | 0.25 | 0 |
| OP 2v2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| SkyWars 1v1 | 0 | 2 | 0 | 2 | 0 | 0 | 0 |
| SkyWars 2v2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| SkyWars Tournament | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Sumo Tournament | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| UHC 1v1 | 3 | 6 | 3 | 6 | 0.5 | 0.5 | 0 |
| UHC 2v2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| UHC 4v4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| UHC Tournament | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mode | Kills | Wins | Deaths | Hero | Bow Kills |
|---|---|---|---|---|---|
| All | 15 | 25 | 25 | 1 | 1 |
| Classic | 8 | 10 | 9 | 1 | 1 |
| Assassins | 0 | 0 | 0 | 0 | 0 |
| Hardcore | 0 | 0 | 0 | 0 | 0 |
| Perk | Level |
|---|
| Mode | Kills | Headshots | Wins | Shots Fired | Blocks Traveled | Godlikes | Killstreaks | K/D |
|---|---|---|---|---|---|---|---|---|
| Overall | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Solo | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Teams | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Kit | Kills | Assists | Deaths | K/D |
|---|
| Kit | Kills | Deaths | Wins | Losses | K/D | W/L |
|---|
| Kit | Longest bow shot | Bow shots | Bow Hits | Bow shot/hit | Games played | Void kills | Melee kills | Mob Kills | Enderchests opened |
|---|
| Mode | Fastest Win | Kills | Wins | Losses | Deaths |
|---|---|---|---|---|---|
| Solo | 0 | 0 | 0 | 0 | 0 |
| Doubles | 0 | 0 | 0 | 0 | 0 |
| Team War | 0 | 0 | 0 | 0 | 0 |
| Season | Date | Rating | Position |
|---|
| Mode | Kills | Wins | Deaths | Losses | K/D | W/L |
|---|---|---|---|---|---|---|
| Ranked | 0 | 0 | 0 | 0 | 0 | 0 |
| Solo Normal | 141 | 10 | 194 | 194 | 0.727 | 0.052 |
| Solo Insane | 0 | 0 | 0 | 0 | 0 | 0 |
| Team Normal | 1 | 0 | 4 | 4 | 0.25 | 0 |
| Team Insane | 0 | 0 | 0 | 0 | 0 | 0 |
| Mega | 0 | 0 | 0 | 0 | 0 | 0 |
| Date | Mode | Sacrifice |
|---|---|---|
| 01/01, 1970 | solo normal | SALTY |
| Date | Mode | Sacrifice |
|---|---|---|
| 07/10, 2025 | solo normal | DECENT |
| 07/10, 2025 | solo normal | YUCKY |
| 07/10, 2025 | solo normal | SALTY |
| Class | Pres | Level | Kills | Deaths | Wins | Losses | K/D | W/L |
|---|
| Mode | Kills | Deaths | Wins | Losses | K/D | W/L |
|---|---|---|---|---|---|---|
| Solo Normal | 0 | 0 | 0 | 0 | 0 | 0 |
| Solo Insane | 0 | 0 | 0 | 0 | 0 | 0 |
| Team Normal | 0 | 0 | 0 | 0 | 0 | 0 |
| Team Insane | 0 | 0 | 0 | 0 | 0 | 0 |
More things will be added.